problem 1: All game genres like arcade games, puzzle games, role playing games, strategy games or adventure games share a number of traits (that is, common features). Such traits comprise:
• Backstory and story line
• Game mechanics
• Immersive graphical environment
a) Describe each of the above five points.
b) Select any three game genres and list the common features present in each.
problem 2: Companies divide their subtasks of game's development. For big complex games, the development team can vary in size from 20 to 100 or more members. The most represented are artists, followed by programmers, then designers and finally audio specialists. In the programming discipline itself, there are some roles each of which individual programmers work on such as programming of the game engine, user interface and so forth.
a) List and describe any five other individual programming roles.
b) Testing of a game usually comes in two phases: alpha testing and beta testing.
describe each phase and describe how this testing can be used to help finish your game project and maintain its quality.