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Project - YUC Intelligent System Interface Design Competition (Innovation and Creative System)

DESCRIPTION:

Working in groups of 5 people (maximum), search any topic from internet to stimulate your idea and creativity. You might identify the main problems that the user faced in their daily life or analyze the weaknesses of existing YUC-SIS and YUC E-learning systems. Then you will provide creative solution using innovative technology/system (upgrade the system functionality into Intelligent System or Business Intelligent System). To realize the designs, gives added value to your system design. Each group should able to present the idea of how the system works into graphic/ visual (interface design).

TASKS:

1. Read about Creativity below.
2. Do literatures review from Google or from given list of Bibliography.
3. Design your invention into Interface Design and using any solution models
4. Goto http://www.scoop.it/t/kaymarlyn and select ‘Tools' tags under ‘Search in topic' menu. Study and learn about "60 User Interface Design Tools A Web Designer Must Have" and other prototyping and mockup tools from the page.
5. Illustrate your idea into interface design using the selected best tool for your Design Category and provide the explanation. You might search from the Internet using keywords to view other example of process or models.
6. Disseminate your idea and how your system works into proper formatted report.
7. Presentation will determined the winners ranking and will contribute max 35/50 marks from the total marks.
8. Shows all the workload distribution among your group members in the given table.
9. Lastly, provide all the references and websites that you visited and used in the report.

DESIGN CATEGORIES:

Academic System
Students Manager
University DSS
Mobile Apps
Student Work/ Activities Application

Creativity

Creativity involves the generation of new ideas or the recombination of known elements into something new, providing valuable solutions to a problem. It also involves motivation and emotion. Creativity "is a fundamental feature of human intelligence in general. It is grounded in everyday capacities such as the association of ideas, reminding, perception, analogical thinking, searching a structured problem-space, and reflecting self-criticism. It involves not only a cognitive dimension (the generation of new ideas) but also motivation and emotion, and is closely linked to cultural context and personality factors." (Boden 1998).

Fundamental concepts for all creative techniques are:

The suspension of premature judgment and the lack of filtering of ideas.
Use the intermediate impossible.
Create analogies and metaphors, through symbols, etc., by finding similarities between the situations, which we wish to understand and another situation, which we already understand.
Build imaginative and ideal situations (invent the ideal vision).
Find ways to make the ideal vision happen.
Relate things or ideas which were previously unrelated.
Generate multiple solutions to a problem.

AI (artificial intelligence) models of creativity

AI deals with solving non-quantified, unstructured problems. Its task is about knowledge representation and reasoning and to build intelligent, rational, and autonomous agents. Current AI models of creativity involve different types and appropriate techniques of supporting the generation of new ideas. According to Margaret Boden (1998), in respect to the three types of creativity, there are also three main types of computer models that involve:

1. The stimulation of the combination of ideas, mainly by using analogies in the sense that associated ideas shares some inherent conceptual structure.
2. The exploration of structured concepts, so that novel and unexpected ideas result. It requires considerable domain-expertise and analytical power to define the conceptual space and to specify procedures that enable its potential to be explored.
3. The transformation of a problem, so that new structures can be generated which could not have arisen before. New solutions to a problem can be created with transforming a problem into a new problem, solve the new problem and then adapting the solution back to the original problem

AI employs symbolic approaches for creative problem solving and includes stimulus such as heuristics, search, weak methods, knowledge representation and reasoning to facilitate problem structuring and idea generation. The focus of AI creativity techniques in the form of computerized programs, is to help users to take a fresh look at problems by guiding what may be a user's otherwise undisciplined intuition through a series of problemsolving exercises, and to think in non-linear et non-logical ways. The main advantage of computerized, guided problem solving is that the programs prompt a user for ideas in a thorough manner. Recent programs of AI
include also knowledge-based approaches, using large-scale databases and narrative systems (Chen 1998). AI researches have also developed efficient search algorithms for problem solving.

Some expected results of the creativity process are:
innovation through new product and process ideas
continuous improvement of products or services
productivity increase
efficiency
rapidity
flexibility
quality of products or services
high performance

Bibliography

Hall, O. P. (2003). Using Dashboard Based Business Intelligence Systems. Graziadio Business Review, 6(4)
http://gbr.pepperdine.edu/2010/08/using-dashboard-based-business-intelligence-systems/

List of artificial intelligence projects. (n.d.). Retrieved November 15, 2013, from Wikipedia, the free encyclopedia http://en.wikipedia.org/wiki/List_of_artificial_intelligence_projects

Sefertzi, E. (2000). Dissemination of Innovation and Knowledge Management Techniques. INNOREGIO.

Google search result:
http://capstone.geoffreyanderson.net/export/9/trunk/proposal/research/01372391.pdf
Business intelligence systems: design and implementation strategies.

Programming Language, Programming

  • Category:- Programming Language
  • Reference No.:- M91569207
  • Price:- $45

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