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It is creating a memory game programme using java.

Assignment template has been included in the zip file along with all necessary photos

Goals and Topics

The assignment problem is straightforward. All necessary details have been supplied. The solution of the problem will use the programming concepts and strategies covered in Workshops 1 - 10 in the course. The subgoals are:

- Obtaining advanced understanding of values, variables and arrays;

- Understanding program input and output, functions and expressions;

- Understanding simple strategies like iteration, validation, sum, count, minimum, and maximum plans;

- Understanding of advanced strategies like swapping and shuffling, cycle position plan, sorting, tallying, searching, and recursion;

- Understanding of HTML objects, forms, and events;

- Translating simple design into programming code

- The mechanics of editing, interpreting, implementing, running and testing a program

- Commenting source code, especially JavaDoc on functions

- Becoming confident and comfortable with programming in small problems

Background Information

Memory game, also known as Concentration, Pexeso, Shinkei-suijaku in Japan, Pelmanism in UK, or simply Pairs, is a card game in which all of the cards are laid face down on a surface and two cards are flipped face up over each turn. The object of the game is to turn over pairs of matching cards. Concentration can be played with any number of players or as solitaire and is an especially good game for young children, though adults may find it challenging and stimulating as well. The scheme is often used in quiz shows and can be employed as an educational game.

Attachment:- Assignment.rar

Java, Programming

  • Category:- Java
  • Reference No.:- M91773450

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