Ask Programming Language Expert

Fundamentals of Operating Systems and Programming 

Write an Algorithm/ flowchart and then convert it to a java program for given game of NIM

Purpose of the assessment (with ULO Mapping) This assignment assesses the following Unit Learning Outcomes; students should be able to demonstrate their achievements in them.

c. Apply principles of abstraction and problem solving in an object-oriented programming language

d. Apply knowledge of programming constructs in developing computer programs

e. Create programs based on incremental development processes of designing, coding, testing and debugging.

Assignment Specification

Write a detailed algorithm and a program that plays the ancient Chinese game of NIM. Actually, this is a simplified version of the game. In this game, the person who runs your program will be one of the two human players, your program will be a simple Artificial Intelligence (AI) that will serve as the other player, as well as provide the narrative for the game and keep score, invite a friend to be the third player. Your program must keep score impartially while participating in the game, but this is not a difficult task for the computer.

Rules of the Game:

- Number of participating Players: 2 students and 1 computer

- The player who goes first shall define the number of stones in the pile. The number must be between 30 to 50.

- Each player then removes some number (between 1 to 3) of stones from the pile in turn until one player removes the final stone.

- The player who goes first:

I. Provides the number of stones to be placed in the pile,

ii.Removes the first set of 1 to 3 stones

- Other player removes a set of 1 to 3 stones

- The players then take turns(iteration) until the final stone is removed.

- The player who removes the final stone is the winner (student player 1, student player 2 and the computer).

The program must perform the following:
- Use the System I/O (print (), or println()) to introduce and describe the game, Computer shall introduce itself as the AI player, and prompt the human players for his or her names along with MIT Ids.

- The program must use a Scanner object to receive the inputted response.

- The response must be assigned to a properly typed variable.

- Uses printf() to display a greeting to the human player that incorporates the name provided in response to the prompt: Welcome to the game of Taking Stones.4 marks

- The user's name must be output in proper name case (i.e., mixed case starting with upper case for the first letter) regardless of the case the user types in.4 marks

- The users shall input the number of stones to be picked either by using a standard random number generator function or may input according to their own strategy but the number should be less than or equal to three (3).

o Java has two ways to generate random numbers
- Math. Random method from the Java API Math
- java.util.random Class and the appropriate method from that class, to generate this number for the human player

- The program must reject and display a valid message if the number of stones to be removed are either less than one(1) or more than three(3) students and remind them the game constrains.

- Prompt that player to re-enter an appropriate number.

- Your program should have the computer use the optimal playing strategy. The optimal strategy is as follows: Divide the remaining number of stones by three. If the remainder is zero, then two stones are removed, or else one stone is removed. For example, if the remaining number of stones is nine or fifteen, then two stones are removed; if the remaining number of stones is eight or ten, then one stone is removed.

- Both the human players shall have their own strategies to play.

- When one of the player has won a game, the program must output a congratulatory message naming the winner along with ID.

- Your program should allow the users to play additional games of NIM as long as he/she enters a "y" or "yes" (lowercase or uppercase) in response to a "Do you want to play again?" prompt.

Programming Language, Programming

  • Category:- Programming Language
  • Reference No.:- M92823530
  • Price:- $65

Priced at Now at $65, Verified Solution

Have any Question?


Related Questions in Programming Language

Assignment - haskell program for regular expression

Assignment - Haskell Program for Regular Expression Matching Your assignment is to modify the slowgrep.hs Haskell program presented in class and the online notes, according to the instructions below. You may carry out th ...

Assignment task -q1 a the fibonacci numbers are the numbers

Assignment Task - Q1. (a) The Fibonacci numbers are the numbers in the following integer sequence, called the Fibonacci sequence, and are characterised by the fact that every number after the first two is the sum of the ...

Question - create a microsoft word macro using vba visual

Question - Create a Microsoft Word macro using VBA (Visual Basic for Applications). Name the macro "highlight." The macro should highlight every third line of text in a document. (Imagine creating highlighting that will ...

Assignmentquestion onegiving the following code snippet

Assignment Question One Giving the following code snippet. What kind of errors you will get and how can you correct it. A. public class HelloJava { public static void main(String args[]) { int x=10; int y=2; System.out.p ...

Assignment - proposal literature review research method1

Assignment - Proposal, Literature Review, Research Method 1. Abstract - Summary of the knowledge gap: problems of the existing research - Aim of the research, summary of what this project is to achieve - Summary of the a ...

1 write a function named check that has three parameters

1. Write a function named check () that has three parameters. The first parameter should accept an integer number, andthe second and third parameters should accept a double-precision number. The function body should just ...

Assignment - horse race meetingthe assignment will assess

Assignment - Horse Race Meeting The Assignment will assess competencies for ICTPRG524 Develop high level object-oriented class specifications. Summary The assignment is to design the classes that are necessary for the ad ...

Task silly name testeroverviewcontrol flow allows us to

Task: Silly Name Tester Overview Control flow allows us to alter the order in which our programs execute. Building on our knowledge of variables, we can now use control flow to create programs that perform more than just ...

Structs and enumsoverviewin this task you will create a

Structs and Enums Overview In this task you will create a knight database to help Camelot keep track of all of their knights. Instructions Lets get started. 1. What the topic 5 videos, these will guide you through buildi ...

Task working with arraysoverviewin this task you will

Task: Working with Arrays Overview In this task you will create a simple program which will create and work with an array of strings. This array will then be populated with values, printed out to the console, and then, w ...

  • 4,153,160 Questions Asked
  • 13,132 Experts
  • 2,558,936 Questions Answered

Ask Experts for help!!

Looking for Assignment Help?

Start excelling in your Courses, Get help with Assignment

Write us your full requirement for evaluation and you will receive response within 20 minutes turnaround time.

Ask Now Help with Problems, Get a Best Answer

Why might a bank avoid the use of interest rate swaps even

Why might a bank avoid the use of interest rate swaps, even when the institution is exposed to significant interest rate

Describe the difference between zero coupon bonds and

Describe the difference between zero coupon bonds and coupon bonds. Under what conditions will a coupon bond sell at a p

Compute the present value of an annuity of 880 per year

Compute the present value of an annuity of $ 880 per year for 16 years, given a discount rate of 6 percent per annum. As

Compute the present value of an 1150 payment made in ten

Compute the present value of an $1,150 payment made in ten years when the discount rate is 12 percent. (Do not round int

Compute the present value of an annuity of 699 per year

Compute the present value of an annuity of $ 699 per year for 19 years, given a discount rate of 6 percent per annum. As