Create a user interface for a library application that allows the user (i.e., the Librarian) to enter Book objects.
First creates a mockup/wireframe of the window.
Create a Java UI that implements the mockup/wireframe.
Create a business layer manager, BookMgr, with the following stubbed-out method:
- public Book storeBook(Book book). The add button will cause the user-supplied information to be packaged into a domain Book object. It will also:
-Pass the domain Book object to the BookMgr.storeBook function.
-Display the state of the Book using its overridden toString() method; e.g., System.out.println(book.toString()).