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Assignment 1: Player's Game Cards Management System

1. Overview

This assignment aims to establish a basic familiarity with the JDK development system and its associated on-line Java API class documentation. Students should apply the appropriate fundamental programming concepts (such as variables, constants, arrays, strings, methods, selection and repetition constructs etc.) and make use of appropriate Java API classes (such as Scanner, PrintWriter, String etc.) that they have learnt to solve the given problem.

2. Objectives

On completion of this assignment a student should be able to write simple Java application that:

• Makes use of selection and repetition constructs to achieve desired outcomes

• Stores data to and reads data from arrays

• Generates output to and reads input from the console window

• Reads data from and writes data to text file

• Manipulates string using Java API "String" class

• Handles basic errors

• Applies object-oriented concepts

3. Scope

This assignment is based on individual effort. You are required to design, develop and test a Player's Game Cards management system for a game application.

Besides providing the required functionalities, your program should incorporate appropriate error handling. Comments are also to be inserted to improve program clarity. Before you start coding your program, you are strongly advised to carry out proper problem analysis and program design. You are required to use JDK 1.5 developer version or later.

4. Requirements

This application allows the admin to

1. Admin login

2. Select Player to manage

3. Manage a Player game card

a. Create a game card

b. Delete a game card

c. Edit a game card information

d. Search and display game cards information

e. Back to previous menu

4. Change admin password

5. Logout

This application will have access to the following text files.

Information related to above question is enclosed below:

Attachment:- Utility.rar

Java, Programming

  • Category:- Java
  • Reference No.:- M93042637

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