Q1. Describe how Bresenhamâ€™s Line Algorithm is employed to construct accurate and efficient raster lines.
Q2. Why do we require to antialiase our output? How is it done?
Q3. prepare down the matrix of:
a) Rotation via theta degrees in the counter clock-wise direction
b) Reflection in the x-axis
c) Reflection in the y-axis
Q4. Investigate the effect of reflection in x-axis followed by rotation via 45 degrees followed by reflection in y-axis on the square
A(0,0), B(0,1), C(1,1), D(1,0).
Q5. Find out the equation of the Bezier curve which passes via (0, 0) and (-4, 2) and controlled via (14, 10) and (4, 0).
Q6. What do you mean by B-spline curves? Describe in brief mentioning a few of their properties.
Q7. Specify the main differences between the Bezier curve, B-spline curves and B-spline curve-NURBS.