You will have to create an animation of a square according to the directions below. Create a square with a side length of 3 with the square centered at (5,5). Translate this square along a cosine wave on the interval [0, 6*pi]. The center of the square should be on the cosine wave. Use the variables t and trajectory for your independent ( x ) and dependent ( y ) values, respectively. ( Hint : the first location of the square's center is (0,1)) Your square should rotate at constant angular velocity from 0 to 10 revolutions from its starting point. It should rotate counter-clockwise ( Hint: in the first frame, your square will have rotated 0 degrees, and in the final frame, your square will have completed 10 rotations. ) Your animation should have 500 frames. Use the variable square to represent the x and y coordinates of the square. The x coordinates and y coordinates should be represented in the first and second rows of squar