Ask Computer Engineering Expert

Overview

For this assignment, you will logically extend the functionality of the Maze Game introduced during the lectures, via the modification of the code base as well as documentation and implementation of various user stories. This is a paired assignment.

Learning Outcomes Assessed

The following course learning outcomes are assessed by completing this assessment:
- Understand the significance of detailed project planning and control, good communication and documentation and the use of appropriate tools in order to provide a quality product
- Understand the distinction between software engineering and programming, and thus the distinction between a software configuration and a program.
- Understand the methods and techniques involved in designing, implementing and maintaining an information system, in particular using an object-oriented approach
- Understand how unit tests are used during software development to assist agile programming techniques such as refactoring
- Work together in small teams to complete a fully documented, detailed design and implementation of a small business information system
- Demonstrate skills in designing and implementing an information system
- Be familiar with Agile Programming tool Jira

Assessment Details
You are required to logically extend the functionality of the Maze Game introduced during lectures, via the modification of the code base as well as documentation and implementation of various user stories. You will use the Boost methodology discussed during lectures, which requires the use of pair programming. All documentation, other than the customized game map, must be completed individually.
The code base provided for this assignment has already implemented the "warm up" and some "sets". You will be implementing numerous other "sets" for this assignment using the Boost methodology. The "warm down" stage is not required.
You are free to take ideas discussed during lectures and implement these in your own version of the code base provided in Moodle for this assignment.
This assignment will be marked according to the functionality of your code, in addition to the elegance and extensibility of your design and quality of your documentation.

Note: It is recommended that you spend some time familiarising yourself with the provided code base prior to beginning any work on this assignment. You should start by spending some time exploring the structure of the code to gain an understanding of the roles each class plays within the system

Assignment Requirements

In Pairs:

1. Design and implement a custom environment for your maze game. This requires producing your own unique hand-drawn map of the maze game environment and changing the HardCodedData file to reflect the locations and items on your map. At least M (M>5) locations, including Exactly N (N>2) shops, must be included, as well as enough items to allow for proper testing of the game functionality. For example, there must be sufficient items to verify that a player cannot collect an item if the weight restriction has been met. Note: you should not retain the original locations or items from the provided code base in your version of the game.

2. Design your program in such a way so that you can change the configuration (values for M and N) in run-time, i.e., the program should be capable of changing these two values while it is in execution. Add sufficient validation so that M and N shouldn't

3. Implement each of the following deliverables / milestones:
a. functionality as detailed in Lab 7 and Lab 8
b. commands to manage the various item management commands:
i. listItems, getItem and dropItem, to allow listing of all held items, collect a new item and drop a held item.
ii. equipItem and unequipItem, to wear / wield a held item, and to stop wearing or wielding an equipped item.
iii. purchaseItem and sellItem, to buy an item from a vendor and to sell an item to a vendor.
iv. getmazestatus to show the status of the maze (i.e., value of M and N)

Ensure that weight restrictions are not exceeded and that the context for each command is appropriate. For example, purchasing and selling of items should only occur in a shop.

c. Basic combat functions, allowing a player to attack or to be attacked by a non-player character (NPC). A player may flee combat or continue to attack until such time as one combatant loses all life points. The end result must not be hard-coded, and neither the hostile NPCs nor player may have their attributes configured in such a way that the final outcome is pre-determined. Note that combat functions should only be available when the player is in the presence of a hostile NPC, and combat may take whatever form is appropriate for your game context rather than being limited to just hits with a weapon.

3. Write two Unit test cases for each of the methods you are developing in this assignment. You can write the test cases in any Java framework, but Junit is preferred.

4. Prepare a Jira account (one account for a team), and create Tickets (story) that you are planning to do. A jira ticket/story is a small job that is assigned to any of you and there is an estimation of how long it will take time to finish the job. You can divide the jira board into 5 vertical sections: Ready to Development, In Development, Ready to Test, In Test and Done. Once a ticket is ready to move from one column to another, move it accordingly. Provide the user name and password in the report so that the Lecturer can verify your development activity directly from your Jira account. Prepare a nice summary of your Jira activity which will include the screenshot of your Jira board and the burndown chart.

Individually:
1. Prepare an individual report, to be submitted as a Word document or a PDF, which includes:
a. The student number and name of each person on your team (including yourself)
b. User stories for each of the deliverables / milestones
c. Class diagrams for Lab 7 and Lab 8
d. Sequence diagrams for two (2) of the item management commands, taken from separate groupings (i.e. you will not get credit for both getItem and dropItem as they are both in group i)
e. A statement of your own personal contribution to the assignment
f. A statement of your partner's contribution to the assignment.

Computer Engineering, Engineering

  • Category:- Computer Engineering
  • Reference No.:- M92469277
  • Price:- $40

Priced at Now at $40, Verified Solution

Have any Question?


Related Questions in Computer Engineering

Does bmw have a guided missile corporate culture and

Does BMW have a guided missile corporate culture, and incubator corporate culture, a family corporate culture, or an Eiffel tower corporate culture?

Rebecca borrows 10000 at 18 compounded annually she pays

Rebecca borrows $10,000 at 18% compounded annually. She pays off the loan over a 5-year period with annual payments, starting at year 1. Each successive payment is $700 greater than the previous payment. (a) How much was ...

Jeff decides to start saving some money from this upcoming

Jeff decides to start saving some money from this upcoming month onwards. He decides to save only $500 at first, but each month he will increase the amount invested by $100. He will do it for 60 months (including the fir ...

Suppose you make 30 annual investments in a fund that pays

Suppose you make 30 annual investments in a fund that pays 6% compounded annually. If your first deposit is $7,500 and each successive deposit is 6% greater than the preceding deposit, how much will be in the fund immedi ...

Question -under what circumstances is it ethical if ever to

Question :- Under what circumstances is it ethical, if ever, to use consumer information in marketing research? Explain why you consider it ethical or unethical.

What are the differences between four types of economics

What are the differences between four types of economics evaluations and their differences with other two (budget impact analysis (BIA) and cost of illness (COI) studies)?

What type of economic system does norway have explain some

What type of economic system does Norway have? Explain some of the benefits of this system to the country and some of the drawbacks,

Among the who imf and wto which of these governmental

Among the WHO, IMF, and WTO, which of these governmental institutions do you feel has most profoundly shaped healthcare outcomes in low-income countries and why? Please support your reasons with examples and research/doc ...

A real estate developer will build two different types of

A real estate developer will build two different types of apartments in a residential area: one- bedroom apartments and two-bedroom apartments. In addition, the developer will build either a swimming pool or a tennis cou ...

Question what some of the reasons that evolutionary models

Question : What some of the reasons that evolutionary models are considered by many to be the best approach to software development. The response must be typed, single spaced, must be in times new roman font (size 12) an ...

  • 4,153,160 Questions Asked
  • 13,132 Experts
  • 2,558,936 Questions Answered

Ask Experts for help!!

Looking for Assignment Help?

Start excelling in your Courses, Get help with Assignment

Write us your full requirement for evaluation and you will receive response within 20 minutes turnaround time.

Ask Now Help with Problems, Get a Best Answer

Why might a bank avoid the use of interest rate swaps even

Why might a bank avoid the use of interest rate swaps, even when the institution is exposed to significant interest rate

Describe the difference between zero coupon bonds and

Describe the difference between zero coupon bonds and coupon bonds. Under what conditions will a coupon bond sell at a p

Compute the present value of an annuity of 880 per year

Compute the present value of an annuity of $ 880 per year for 16 years, given a discount rate of 6 percent per annum. As

Compute the present value of an 1150 payment made in ten

Compute the present value of an $1,150 payment made in ten years when the discount rate is 12 percent. (Do not round int

Compute the present value of an annuity of 699 per year

Compute the present value of an annuity of $ 699 per year for 19 years, given a discount rate of 6 percent per annum. As