Some people who bought X-Game gaming systems complained about having received defective systems. The industry standard for such systems has been ninety-eight percent non-defective systems. In a sample of 120 units sold, 6 units were defective.
a. Compute the standard error of p.
b. At 95% confidence using the critical value approach, test to see if the percentage of defective systems produced by x-Game has exceeded the industry standard.
c. Show that the p- value approach results in the same conclusion as that of part b.